Thursday, 23 April 2015

The craftworld codex. How I'm planning to beat them :)

Ok so after hearing what new Craftworld can do and all the tableflipping that usually ensures after that I decided for us fellow Hereteks that we can't just stand by and let those Elf filth just trample us, yet we can't just flip tables as everyone thinks either. We need to tell those Craftworlds who truely owns the immarterium.

So I began thinking of ways to bring about their demise.

Now I have seen the BoLS thread and imo its a load of crusty *whatevernurglehas* why? because it focuses on one aspect of an army and one aspect is easy to get around, however there isn't going to be just one aspect. There are going to be many aspects such as tanks, bladestorm, en massed psychic, etc. I found it as no use and thought of it more of satire than advice.

So for me I went back to the drafting board (quite litterally if you see the image hehe ;) ).

Make no mistake, this was not easy. This involved a deep discussion with a GK friend (look times are desparete and so Chaos needs some personal time with their arch enemy once in a while haha :) ) and many video calls. The main reason why this was so hard was because they have an answer for everything in one board. They have resiliance to keep things alive. They have the firepower. They have the CC to take you out. They are further enhanced by their Psychic that they mass spam and its hard to counter an enemy that has all the tools at their disposal with no obvious weakness due to enhancement of psychic. All other armies have a strength and a weakness, Tau have excellent shooting but no CC. DE are fast but once caught its a slippery end. Necrons are slow or things that are fast but can be intercepted. All SM/CSM are jack of all trades, good at everything but nothing to excell at. Orks have a big lack of Sv value. Tyranids are squishy. Imperial Guard have a lack of good CC as well. (We will come to Eldar in just a bit).

But make no mistake there are ways around them.

The Eldar weakness revolves around the reliance of psykers once they are out of the picture then you're golden. Unfortunatly this is way easier said than done but if you get the chance then go for it. lay down those witches and send their souls straight to slannesh.

The main thing is Psychic, not D-flamers, not Fast jetbikes not even the synergy of the force. its that psychic and their ability to en mass spam the casting pool. Now if you have a large number of psykers in your army (e.g. GK, Eldar, Tyranids) you have the potential to dipell like crazy as you have access to a crazy amount of psychic that you can dispell. If you have 3 or less psykers then unfortunatly you will just have to ignore their psychic powers and hope you can take one or more of their spells out, but don't fret too much about it you can still have ways to take them out.

For those who are low in Psychic (Marines in all varients, AM, Orks, etc) or are Psychicless (looking at you Necrons ;) ) you have units and weapons at your arsenal.

-Templates, blasts and barrage: Templates are brilliant as the usually have a large enough threat range to cover the board to intercept what the Elves are doing, enforce those baleflamers, get DS in with flamers and heavy flamers. These get rid of cover saves and since Jink Sv. are a cover save then they dont get their amazing Jink saves that they usually get forced to roll hard on their armour Sv.

Next take more than one template. Drown them in fire. Volumes of fire will take out their units.

Barrage is probbaly going to be another best friend as well, why? because with good positioning you can block LoS. Eldar still need LoS to see things, so by blocking it and being able to shoot templates means that they will be forced to position in certain ways.. ways you can intercept..

Next thought is to force them to snap fire:

Eldar HATE this, they have really good BS and they want to use this with their Guide. Bring Flyers, circle around them then pick them off. Storm Ravens, FMC, Helldrakes, Croissonts, etc. Eldar do not get a good amount of Skyfire and what use is a D-flamer when it cant physically shoot anything? Just play the Howlings Flying Castle game and you can save your units a lot of hassle.

Now third point:

Your own psychic:

This ones more risky due to the fact your opponent will have a lot of dispel dice but if you pull it off you can live the high life on the board.

Take Telepathy and mount up on it, I know Biomancy looks tasty but seriously you will be thankful of it. if you get Invisibility then cast that like a bad heretic on as many units as possible. again force Eldar to snap fire because they hate it. If you don't have divinitation then go for Biomancy, if you don't have biomancy then go for your own codex specific powers.

Fourth point FW:

FW helps out in so many ways, go for it and play about with it, see what you think is good snd what you feel isn't. Its hard too describe too much here because FW has that much variety its like walking into a sweet shop and not knowing what to buy first haha :)

Point five: Interception

Eldar like to go fast and close, you can maipulare this via bating and using fast units yourself such as Spawn, Maulerfiends Wraiths, etc. tempt them into an objective then pounce on them like the predator you are.

So thats how I think you can beat the dirty Elves hehe ;) and this is only the tip of the iceberg but as you play against the new craftworlds I'm sure as hell will know that you will pick up stuff along the way that I may have never even mentioned here :) .

The Attack on Eldar starts now! Gather your swords and jump packs and hit hard at the back of the neck- Sorry wrong franchise haha :)

This is The Warp Forge, signing out and remember.. Keep on Forging!

-The Warp Forge

Monday, 24 November 2014

Into the Dark

Into The Dark...

A Warhammer 40k short story.
 
Achilies hacked the chainsaw into the Genestealer. The smell; foul, like a combination of oil and human excrement fused together to create  something tottally abomnable, but that did not distract Achilies. The blood smattering across his blue armour and thickening the chainsword in in a dark crimson blanket, with the creature screeching in what appeared to be pain. The corridors were claustaphobic barely room to move around, all dirty and neglected, with metal clashing across metal to form what appeared to be makeshift repairs by the passage of time. "The Hellfire of Iron" had been lost in the Warp for three thousand years, but its re-appearence of this Hulk was seen as an oppurtunity as well as a duty to retrive the anchent relic "Herald of Honour" that was taken from the Ultramarines so long ago and to destroy the Space Hulk before it reached to the Ulrix sector which housed a Forge World.
 
As Achilies removed the chainsword from the ribcage of the Xeno, it hissed before slumping to the ground. "Onwards Brothers" Achilies ordered his brothers "The relic is almost within reach, soon we will be off this blasphemous pile". Achilies crushed the Xenos head, blood squirting in all directions, the cracking of bone only to echo the corridors of the Hulk, then walked on as with the rest of his squad.
 
The area was dark. Lights flickered occasionlly, it was only a good thing squad "Lions Roar" had good vision from their enhancements combined with the night vision upon their helmets. "Brutus, how many clicks before we reach the relic?" Asked Pentus, Pentus being a veteran of the war for Macragge was always bitter at least when knowing he was fighting Tyranids and knew he wanted to get this mission done and over with as soon as possible.
"Aye, just ahead this corridor will be the room containing the relic acording to the vox-readings" Brutus replied to Pentus. Remus and Darium the fourth and fifth members of "Lions Roar" stayed silent, just checking everywhere for the slightest sight of more Xenos for attack.
 
Soon they reached the entrance of the room with the relic and Achilies smashed through the aged ceremite door as it would refuse to open. as they entered they saw the Herald and the room. the rooom was blasphemous. Anchient statues pushed and broken by makeshift metal, cracked by age and slowly crumbling before the weight of age that had been enthrusted upon them. The walls ripped apart and twisted to the will of the hulk. At the back wall of the room opposite the entrance stood the Herald of Honour within its wired casing the Herald was an Axe. A Power Axe that was known for slaying many a Daemon and Heretic Lord alike, with a firey heart the Herald was a sight to behold glowing brightly illuminating half the room. Achilies the proud Sargent of Macragge, known for many a deed from slaying the Ork Warboss Grimteef and the Mutant Lord Asregoth the defiler, marched towards the relic and knelled before it. the wrires keeping the Herald emplaced, uncoiled and unwound around it and the Axe was pushed forth towards the Ultramarine by pistons. Achilies with keen intent grabbed the Relic and held it uphigh towards his brothers.
"WE MARCH FOR MACRAGGE!"
"AND WE SHALL KNOW NO FEAR!" His squad replied to the sargent in syncronhisation.
Brutus turned around to face the Entrance willing to make a keen exist when suddenly he was hoisted up two feet by two large Scythe-like mandibles and Brutus clashed to the floor after a loud snap was heard coming from his arms. Brutus let out a loud shout of anger and pain and attempted to get up but he could not. His arms were cut clean off his torso. Pentus quickly rushed towards Brutus and grabbed Brutus to stand him up, Brutus writhing in agony. Remus and Darium aiming their Bolterguns in all directions as Achilies came to Pentus' aid.  "Ive seen this before on Macragge, we are being stalked!" Pentus told Achilies. "Squad we need to abandon this dammned place, Pentus will escort Brutus out of this area. Remus, Darium and I will escort you two out!" Achilies orderered his squad. Achilies knew from the War for Macragge that this was an organised stalk and hunt tactic from the organised bioform known to the Imperium as a Lictor.
 
Suddenly the bioform burst through the floor and grabbed Darium taken by suprise and coiled its arms and scythe-like mandibles around the Astartes. before Darium could react the Xeno's small tenticles coiled around his helmet smothering his head and jumped back into the hole it had just created, Remus blasted the bolter hoping to hit the dammned Xeno, the boltfire flickering the room in bursts of light, but to no avail; No Ailen howls were heard and Darium was nowhere to be seen. The Xeno had caught its first victim.
"Extraction! NOW!" Ordered Achilies, "We require the assistance of a battering ram urgently!" Achilies was bellowing orders through his vox to the ship that had taken him to the hulk. "Yes my Lord, but you need to move towards these co-ordinates for a scessfull extraction" A servitor replied through the vox, "Very well, make sure its ready when we get there" Replied Achilies. soon all Astares exited the damnned room.
As walking through the Claustraphobic corridoors Achilies at the front, lading by example followed by Pentus who kept Brutus upright, then followed by Remus, all were checking for life insignias but none were seen on the scanners within the readings on their helmets, All aiming their Boltguns and Boltpistols ahead awaiting for the Xeno at any moment, everystep with caution. Suddenly after walking across a four way junction of corridors, a mandible hooked Remus by the torso by the back and recoiled trapping Remus and hoisted him into its claws impaling Remus by the stomach who was the excecuted by a swift decapitation by one of its many clawed fingertips. Pentus turned to see the grisly sight, fired his bolt pistol in anger whilst he kept Brutus upright in his other arm, most shots missed for the foul Xeno was quick, an undeniable fact but as it left the scene a bone cracking impact was heard, blood gouted everywhere and a high shriek was heard from whatever it had in pace of a mouth, and thye Lictor dissapeared.
 
"The Xeno should bleed out now" Pentus growled "and by the Emperor I hope it feels its pain to its last breath". "We have lost many Bothers on this mission, let us not lose more by cursing at xenos that should be dead now, Our bothers died so that the mission can go on" Achilies pursued, He knew that there were more ailen beasts upon this wretched hulk of the dammned and he did not want to spare a sinlge secxond on it, and so the survivors went on.
 
At last they got to the destination zone. Achilies saw that the assault ram had not arrived yet and demanded to go straight onwards to the vox. "By the Emperor where is our extraction vessal? We cannot wait any longer we have a severe wounded and lost two of our own here, so how long before it comes?" Achilies asked in fustration, his tone blank but grim. A servitor replied "Extraction now within two minuties" Achilies was fustrated that he had to wait but he knew full well the battle barge escorting him along with other squads to reclaim other lost relics and to destroy certain energy cores were needed to blow the Hulk up wes unnder fire from achient offencive capabilities from the Hulks damaged drives. As soon as Achilies switched off from the vox, the ground eruppted and burst, Brutus and Pentus fell stright into the floor gaping wound and as they fell Achilies heard the many screeches of many alien beasts as well as many feet stampedeing towards Pentus and Brutus. Achilies knew their fate was on board the Hulk, forever now. Achilies had no time to grieve as from teh wound of the floor teh damnned Xeno crawled out and stood up looking at the captain. The capatin was ready for a riptose by the alien attack but the Lictor did not strike first, it was as if the Xeno was studying him, ready for the rigtht time to pounce. Through the glow of the Herald and the bionic enchncements of his sight the Captain saw where the wound from Pentus' bolt pistol was made, it had took a chunk of its eye out along with part of the skull. The captain knew what to do and since time was not on his side he knew he had to attack first. with a wave of the axe, the Capatin swung the Herald across one of the mandiples of the lictor, only to be blocked and the thrown into one of the walls of the Hulk, as the Lictor made an advancement upon the Captain with its claws to grab his chest the Captain wasted no time and threw himself right into the Bioform tackling the beast, dased the Lictor had no time to counter the fury of the ultramarine, with two more swings the Herald bit deep into the Lictors mandibles and cut them stright off, the alien shrieking so loud it would have been deafing to the avaerage guardsman, But Achilies had heard it all before on other battlefields, all roars and shrieks were the same and did not phase him. before the Lictor had time to attack once again Achilies hammered the Heralds fury right into its chest, blood gouting straight from its wound, the Captain kicked the aliens torso to sheathe the blade away only to hammer the blade right into its head. The xeno, was finnally extreminated.
 
As the Lictor fell to its knees and into the wound of the floor a thousand ailen shrikes were heard. Achilies knew he had little time left to wait. 

Achilies Stood his ground, if he ran he knew he would be overun by overwhelming Xeno's. He raised his plasma pistol to eye level, stairing straight into the dark, his vision could only see so much but he knew that there were uncountable eyes watching him running stright towards him. the footsteps were loud and were getting louder and louder along with the unbearable shrieking. Suddenly a large clash of metal was heard from a small distance away. He knew it was the extraction vessal. Achilies seizing the oppurtunity at that moment ran, he ran the fastest he ever could through the hallway and there it was. The casteus assault ram in its mighty glory. It was a blessing to behold. The Xenos burst through all walls and floors and roofs but Ahilies with all his might bashed past them the cracking of Xeno bones heard for all, into the barge, the barge sealing off its doors dismembering Alien limbs as they to writhe and claw their way in. The barge took off leaving a large vacume sucking uncountable Xeno lifeforms out into the cold void of space. No more screams. No more shrieking to be heard. 

Thursday, 13 November 2014

Astra Militarum Vs. The Lost and the Dammned.. which codex to use?

Ok so another brainstorming post here but something that I have been contemplating about a lot with the new IA 13 book released:

Which codex should YOU use?

Now bear in mind I have not read much upon the latest IA 13 book, but will be getting it later in the future :)

Ok so before IA 13 came out we did have traitor guard in 6th ed.... Well sort of as you could ally them as conveniant with CSM.. and wernt they were beutiful to see :D Basikisks alongside Defilers, Ogryns fighting with Terminators, etc, etc. It was a good day to see both on the field..

Then 7th ed came and we "lost" out conveniant BFF's, but we did get Daemonology.. which whilst noce for use power hungry CSM, did recieve a shed ton of flame for..

Now IA 13 has came out and with that we got... something truely unique...

Now I would like to say here that Unique is not a bad thing. Unique is awesome in 40k because now we have something truely tasteful. Its not a Carbon Copy of Astra yet from bits Ive read it not a terrible list as well, which I like.. A lot.

Now from what I've read here and there we don't get Manticores or Deathstrike missiles anymore (Which I personally believe was a missed oppurtunity, because I always thought of it to be comical to have "the big nuke" with the chair-swiveling evil villian demanding one million dollars with his little finger, but I digress) but we do get one unit which brings a smile upon any grizzled vets face... The Griffon :D

For those who don't know the Griffon was a nice, tidy unit that had a good big gun that ignored cover saves as a large blast and had a decent Str and AP..

Its always nice to get missed units like that back I always thought :)

We also got extra.. more fun units like Mutant Overlords.. something I will instantly try out as I love the idea and conversion oppurtunities :)

So back to Astra with all this IA goodness for the Traitors why should you go Astra?

Well for one you get Pask.. Pask is one of the best units alive in 40k imho..

Secondly you get Orders.. which are insane in the context of combos you can pull off with it :D

and lastly? Tempestus Sicons.. those models are badass :)

So I guess my question to you all budding Hereteks is which codex will you use? Astra Militarum? or The Lost and the Damnned?

Personally I will be using both.. I will use IA 13 first and foremost, but if my opponent becomes painfully agitated by that decision then I would choose the Astra Codex..

anyho, brainstorm complete, so this is The Warp Forge, signing out and remember... Keep On Forging!

Monday, 10 November 2014

Hellbrutes in packs..

Ok so this is an odd brainstorming post, but just a thought that I would like to see in the next CSM codex..

Hellbrutes in packs, and what I mean by that is have them as vehicle squadrons..

Now I know what yoyr going to say.. Why? Well just thinking snd reading the fluff behind them and I thought.. well why not? FW have established that Chaos Dreadnoughts still exist and Hellbrutes as I'm reading through the fluff are prisons, cages containing a mad Astartes or prisoner within, so instead of just launching the odd one why not throw a pack at them? Afterall I assume the materials needed to obtain a Hellbrute are more common than a dreadnought because of all the possessed stuff the Hellbrute is made from and because I can imagine Chaos Lords using them as Line or formation breakers, the hulking behemoths smashing through the enemy ranks to disorientate them as the other squads prey on the enemy as they are dazed..

Just the odd thought of tbe day..

This is The Warp Forge, Signing out and remember.. Keep on forging!

Saturday, 8 November 2014

So a new refreshing take upon the Orks..

Ok so with the current book, I realise that I cannot keep up with the race with the current units I have, my force I will admit right now is an unorganised mess of bloat. This was because there was a lot in the old codex that I could switch around to gain an organised force, but now with the new codex my units are trash imo, untill I make a unified force.

So we now have the next chapter.. Re-booting an Ork force.

So with this in mind I decided to think of a completely fresh approach fro a new list for the Greenskins and I always think what would happen if I actually went Green tide..

My current thoughts about Green tide and the amount of bodies was because of my Tyranid opponent en. Massing the swarm so to say, and he is actually doing quite well with it, (granted those Flyrants are his key card in his list which do get the attention and limelight of his list) and it did get me thinking about the Boyz and what would it be like when I have en. massed them..

And so with that thought I decided to make a list with the tide of green, and unending mass of T 4 and raving loonies wanting to scram to the combat..

So here is the List:

HQ (Warlord)

Warboss
'Eavy Armour
Cybork body
Gitfinda
Lucky Stikk
Kombi Rokkit (unusual I know but its for WYSIWYG purposes)
Bosspole
Power Klaw

Troops:

(30) Ork boyz
Boss Nob
Bosspole
Power Klaw

(30) Ork boyz
Boss Nob
Bosspole
Power Klaw

(30) Ork boyz
Boss Nob
Bosspole
Power Klaw

(30) Ork boyz
Boss Nob
Bosspole
Power Klaw

(30) Ork boyz
Boss Nob
Bosspole
Power Klaw

... This came to around 1260 points, I was astounded by how much I had left for the rest of my units in my army, theres a shit ton of bodies and I can get more stuff...

Heavy Support:

(3) Big Gunz
(3) Traktor Kannonz

I took these for dedicated AA fire, as in my area everyone takes a flying unit now these days.. This is to ruin their day hehe ;)

Gorkanought
Grot Riggerz
Extra Armour

Gorkanought
Grot Riggerz
Extra Armour

I took these because I love the Gorkanought plus it helps against those pesky small units that are a bigger to kill off by drowning them in Str 6 AP 4 shots, also good at dwindling other hordes down..

Fast attack:

Dakkajet
Additional supa shoota
Flyboss

I took this for a more flexible way of getting to units that are in entrenched locations of the board



All this came to 1969pts I have a few points left over and I am considering red paint jobs to all vehicles that can take them..

So there we have it. I full fresh new taker on the Orks for me, personally aside of the lack of tanks I do feel quite comfortable with this list I like the amount of bodies that will give area denial to my opponents meaning that it will be hard for my opponent to manoeuvre around the board because of the amount of bodies I will produce for the horde..

Other places I am looking towards is the WAAAGH GHAZKULL!!! supplement because of the Bully Boyz formation as I love Meganobz and the Zagstruck formation as well because I also love Stormboyz..

So untill next time..

This is The Warp Forge, signing out and remember.. Keep on Forging!

Updates? Whats been going on...

Ok hi all, The Warp Forge here with a rather unusual post here..

So I know I am not the most kept up to date here on the blog, and there's a reason for that.
Basically I have lots of coursework to do. Lots. So much in fact that it does take out a lot of time and energy from me and to me its hard to get routinely updates when I am out of energy.
But I have tried to come up with more and more whenever I have spare time on my hands so rest assured I am not neglecting the Channel at all, and we do have stuff awaiting for you all in the future.

So what does this mean for the Forge? well for the channel I will post up more video updates. I currently have another Battle Report coming up between Chaos and the Bugs so that will be an interesting fight for you all :) On the Facebook page it means more WIP images for painting projects. On here, the blog? Whenever I get a brainstorm for an idea I will post it up, I will also be posting about topics with the hobby and my views on them on this blog, but with that said the blog in general will become more.. personal so to say, I will be more down to earth and more bias when I am talking to you all on here the blog, this mean that I will most likely make points that you may agree or disagree with, but that will be my honest opinion of the time. I will also post up few images here and there of games and models as well. I addition I will also post up ideas for my current games and post up ryules and background to go with my games to show you the universes I am creating.

Anyho that will all be in store, in the future for you all.

This is The Warp Forge, signing out and remember.. Keep on forging!

Sunday, 19 October 2014

Freebootas Supplement?

Hi all, Warp Forge here just wondering and rabbling about ideas here, but I just want to know what are everyones thoughts on a Freeboota Supplement fandex for the Orks if I made one?

Or better yet a collective of all of us Dark Magos' to help one, another out for creating a fandex we all can be happy with?

I had a few ideas, one of which seemed cool for a gun for the Freebootas:

Taza-Gatla:

Range: 18"

Strength: 5

AP: 4

Type: Assault 3, High Voltage (as seen in the Grot-Prod entry)

-Flash gitz can become troops

-New armour type available to Flash gitz and Kaptins:

Snazzy Armour: models gains a 2+ Sv..............8pts.

-Kaptins replace Warbosses..

Just a few brainstomed ideas, what do you all think?

Cheers to all comments.